## IFinalState

com.change_vision.jude.api.inf.model.Statemachine Diagram Interface

com.change_vision.jude.api.inf.model. IState
+getSubmachine() :IStateMachine +isSubmachineState() :boolean +getEntry() :String +getDoActivity() :String +getExit() :String +getInternalTransitions() :ITransition[] +getSubvertexes() :IVertex[] +getRegionSize() :int +getRegionRectangle(int regionIndex) :Rectangle2D +getSubvertexes(int regionIndex) :IVertex[] +setEntry(String entry) :void +setDoActivity(String doActivity) :void +setExit(String exit) :void +addInternalTransition(String event, String guard, String action) :void +deleteAllInternalTransitions() :void
com.change_vision.jude.api.inf.model. IFinalState